graphics 2021.05 - 2022.11
Real-time VR Content Development utilizing Brainwave Data
Technical Director / Data / 3D Graphics
Developed interactive content where the visual and auditory effects of the VR experience change in real-time according to brainwave signals. Designed and implemented an in-house library (Brain API) for brainwave data collection and preprocessing, and took charge of the overall technical logic of the VR content.
담당 역할
- • Technical Director/Data/3D Graphics: Designed and implemented the technical logic of VR content utilizing brainwave data.
성과
- • System Implementation: Built the core logic for real-time interaction utilizing brainwaves based on Unity, and implemented it to effectively detect brainwave patterns such as "focus" and "relax".
- • Secured Flexibility: Built a modularized Brain API to improve team development efficiency, allowing team members to utilize it without knowing its internal operations.
기술 환경
OS: Windows / Languages: C# / Engine: Unity / Tools: HTC VIVE SDK, Custom Brain API, VSCode, Git
Tech Stack
C# Unity HTC VIVE SDK Brain API