graphics 2021.05 - 2022.11

Real-time VR Content Development utilizing Brainwave Data

Technical Director / Data / 3D Graphics

Developed interactive content where the visual and auditory effects of the VR experience change in real-time according to brainwave signals. Designed and implemented an in-house library (Brain API) for brainwave data collection and preprocessing, and took charge of the overall technical logic of the VR content.

담당 역할

  • Technical Director/Data/3D Graphics: Designed and implemented the technical logic of VR content utilizing brainwave data.

성과

  • System Implementation: Built the core logic for real-time interaction utilizing brainwaves based on Unity, and implemented it to effectively detect brainwave patterns such as "focus" and "relax".
  • Secured Flexibility: Built a modularized Brain API to improve team development efficiency, allowing team members to utilize it without knowing its internal operations.

기술 환경

OS: Windows / Languages: C# / Engine: Unity / Tools: HTC VIVE SDK, Custom Brain API, VSCode, Git

Tech Stack

C# Unity HTC VIVE SDK Brain API