graphicsautomation 2023.03 - 2023.10
High-load Real-time AI Image Processing System for Media Art
Technical Director
Participated in an artwork creation project with artists as the technical director. Designed and built a real-time data processing pipeline to process image data 60 times per second, and implemented core logic that integrates AI-processed data with Unity content in real-time.
담당 역할
- • Technical Director: Handled the entire technical part from planning to delivery.
- • Backend/AI/3D Graphics: Designed and implemented a real-time image transmission and processing pipeline utilizing Node.js, Python, and Unity.
성과
- • Secured Real-time Performance: Shortened image acquisition latency from 206ms to 13ms utilizing Python multiprocessing.
- • Architecture Optimization: Implemented high-load distributed processing by building multiple Raspberry Pi clusters.
기술 환경
OS: Windows, Ubuntu / Communication: WebSocket / Languages: Node.js, Python / Engine: Unity / Tools: VSCode, Git
Tech Stack
Node.js Python Unity WebSocket